if (node->border_slices_texture == COGL_INVALID_HANDLE)
{
StBorderImage *border_image;
+ GFile *file;
+ int scale_factor;
border_image = st_theme_node_get_border_image (node);
if (border_image == NULL)
goto out;
- GFile *file;
file = st_border_image_get_file (border_image);
- int scale_factor;
g_object_get (node->context, "scale-factor", &scale_factor, NULL);
node->border_slices_texture = st_texture_cache_load_file_to_cogl_texture (st_texture_cache_get_default (),
{
GFile *background_image;
StShadow *background_image_shadow_spec;
+ int scale_factor;
background_image = st_theme_node_get_background_image (node);
if (background_image == NULL)
goto out;
- int scale_factor;
g_object_get (node->context, "scale-factor", &scale_factor, NULL);
background_image_shadow_spec = st_theme_node_get_background_image_shadow (node);
guint32 expected)
{
ClutterColor color;
+ guint32 value;
+
st_theme_node_get_foreground_color (node, &color);
- guint32 value = clutter_color_to_pixel (&color);
+ value = clutter_color_to_pixel (&color);
if (expected != value)
{
guint32 expected)
{
ClutterColor color;
+ guint32 value;
+
st_theme_node_get_background_color (node, &color);
- guint32 value = clutter_color_to_pixel (&color);
+ value = clutter_color_to_pixel (&color);
if (expected != value)
{
guint32 expected)
{
ClutterColor color;
+ guint32 value;
+
st_theme_node_get_border_color (node, side, &color);
- guint32 value = clutter_color_to_pixel (&color);
+ value = clutter_color_to_pixel (&color);
if (expected != value)
{